Every variable in C programming has two properties: type and storage class.
Type refers to the data type of a variable. And, storage class determines the scope, visibility and lifetime of a variable.
There are 4 types of storage class:
- automatic
- external
- static
- register
Local Variable
The variables declared inside a block are automatic or local variables. The local variables exist only inside the block in which it is declared.
Let's take an example.
#include <stdio.h>
int main(void) {
for (int i = 0; i < 5; ++i) {
printf("C programming");
}
// Error: i is not declared at this point
printf("%d", i);
return 0;
}
When you run the above program, you will get an error undeclared identifier i. It's because i is declared inside the for
loop block. Outside of the block, it's undeclared.
Let's take another example.
int main() {
int n1; // n1 is a local variable to main()
}
void func() {
int n2; // n2 is a local variable to func()
}
In the above example, n1 is local to main()
and n2 is local to func()
.
This means you cannot access the n1 variable inside func()
as it only exists inside main()
. Similarly, you cannot access the n2 variable inside main()
as it only exists inside func()
.
Global Variable
Variables that are declared outside of all functions are known as external or global variables. They are accessible from any function inside the program.
Example 1: Global Variable
#include <stdio.h>
void display();
int n = 5; // global variable
int main()
{
++n;
display();
return 0;
}
void display()
{
++n;
printf("n = %d", n);
}
Output
n = 7
Suppose, a global variable is declared in file1
. If you try to use that variable in a different file file2
, the compiler will complain. To solve this problem, keyword extern
is used in file2
to indicate that the external variable is declared in another file.
Register Variable
The register
keyword is used to declare register variables. Register variables were supposed to be faster than local variables.
However, modern compilers are very good at code optimization, and there is a rare chance that using register variables will make your program faster.
Unless you are working on embedded systems where you know how to optimize code for the given application, there is no use of register variables.
Static Variable
A static variable is declared by using the static
keyword. For example;
static int i;
The value of a static variable persists until the end of the program.
Example 2: Static Variable
#include <stdio.h>
void display();
int main()
{
display();
display();
}
void display()
{
static int c = 1;
c += 5;
printf("%d ",c);
}
Output
6 11
During the first function call, the value of c is initialized to 1. Its value is increased by 5. Now, the value of c is 6, which is printed on the screen.
During the second function call, c is not initialized to 1 again. It's because c is a static variable. The value c is increased by 5. Now, its value will be 11, which is printed on the screen.
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